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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A( d/ }1 x; s. S( P$ R6 C
安定 āndìng - settle*
3 `0 y. ?8 T4 }! ]1 i( {$ F. o3 q  ]; J  I6 u$ \. e

% H/ o( q1 b9 f) Y( Y* [B5 |, f0 Y+ E- |4 Z- J+ `- `
白 bái - white*/ ~6 ?! D; u/ P' K
白方 bái fāng - white player*
, i  ?+ o4 ~  |! G# d1 ]败 (敗) bài - failure*+ i& X8 Z( S$ u% m  j0 l
败着 (敗著) bài zhāo - losing move
3 O) o' n) I) }5 y! K扳 bān - hane
7 S- s* S5 x6 C: h$ n) e扳断 bān duàn - hane through0 X+ [3 b% u6 m' I6 O8 k
板六 bǎn liù - rectangular six
1 x, h3 X) y* E- y$ L5 m" k( E( T. X3 y半劫 bàn jié - half-point ko
! ^9 U/ M  ~* I! G2 b: B棒接 bàng jiē - pole connection$ u9 Y8 m! N0 `# `- {
包围 (包圍) bāo wéi - surround*7 B# E1 a( P) s0 r$ I0 [( V" C+ k
薄 báo - thin*
$ t" f! T5 V  c3 b* [  L* G  K3 v保留 bǎoliú - retain; preserve*
) e8 [2 k, M7 w& c3 W: k4 ~! J抱吃 bào chī - capturing technique by atari
% q) ^% x  x$ ]1 q2 t% A本身劫 běn shēn jié - local ko threat9 B: Q( l+ d9 Y! Z5 C
本身劫材 běn shēn jié cái - local ko threat  g0 }/ ~- A. E: S6 J7 I, T! B
本手 běn shǒu - proper move0 G% P6 n7 \- |, p' K
笨重 bèn zhòng - heavy*# E$ {* q/ N' l$ \& H
崩 bēng - collapse*- s  E0 W: p/ d, O& F
崩溃 (崩潰) bēng kuì - collapse*
# O  }+ Z) n0 y逼 bī - checking extension
; P7 v1 ]( f3 r8 A& B2 t' p% K鼻顶 (鼻頂) bí dǐng - nose tesuji
! m0 j5 S! H7 G" k  h比气 (比氣) bǐ qì - capturing race1 H8 G+ u  J, [0 H9 u& m
比赛 (比賽) bǐ sài - tournament*6 H. t& R1 k3 G# c5 D3 l/ O) K
边 (邊) biān - side*
* b3 S( {: S: R% ]  R# Z6 I变化 (變化) biàn huà - variation*% O0 y2 J* g- I! e7 V
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening5 R$ x% _1 d9 |
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening9 \% {, K- f9 I/ a0 E! u
变着 (變著) biàn zhāo - unusual play
0 Z0 u! E+ U' i并 (並) bìng - horizontal stretch% g! o( `# U: J: Y  I7 d
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
; A: j; G3 o6 `) P+ I补强 (補强) bǔ qiáng - reinforce*& D4 j  ]* [/ N
布局 (佈局) bù jú - opening& \$ N8 Q3 i3 C. m; l* e% E) {
不利 bù lì - disadvantageous*
- a& p1 L% l. H$ X* C1 ?不入 bù rù - suicide+ q3 P; Q3 E% u8 p% B+ V
不入子 bù rù zǐ - suicide4 i7 T" b  ^" c3 H$ M
不提三目 bù tí sān mù - three points without capturing
. c+ X& r; m6 H, |& Y" k& H不提五目 bù tí wǔ mù - five points without capturing
9 U9 i5 p# f, x3 g- ^' R7 q7 K0 {% Z3 h4 E8 q  I

9 }' T( \* D" @C
. z1 U3 i6 Y: O% g猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
+ N0 ]0 V! G" j% }( a猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)# \4 l7 ?# M3 g
参考 (參考) cān kǎo - reference*
5 s' N: S, U) n4 H. ~6 v+ }; M- W残忍 cánrěn - bloody or merciless*
: q8 [. R8 k3 a3 ~& T" z拆 chāi - extension6 W* O  a3 Z1 O- @
拆逼 chāi bī - checking extension
; V8 W( D  f5 p8 Q拆二 chāi èr - two-space extension. \( X# I' ?  v1 Z6 s( j
拆三 chāi sān - three-space extension  b, B. i: k/ L" L/ f
拆四 chāi sì - four-space extension
4 n2 t6 @  z; h% C( H拆五 chāi wǔ - five-space extension0 F& w; t% a; a9 c5 U; z
拆一 chāi yī - one-space extension
7 I2 P9 \0 @. h4 @+ z) v8 B6 Y2 b缠绕 (纏繞) chánrǎo - harassment technique0 H4 F# Y) @  ~
长 (長) cháng - stretch+ S; S+ u) f+ o' W4 }% ]% d# P
长考 (長考) cháng kǎo - think for a long time; Y# K+ h3 `& k/ b8 r. E
长气 (長氣) cháng qì - increase liberties+ C; Z9 `) V$ w) i
长生 (長生) cháng shēng - eternal life
& V6 Q* X! n' c% _  r场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 p# N( I2 E4 q
超大飞 (超大飛) chāo dà fēi - very large knight's move) y+ }5 @. k' d$ c0 A+ [* k
超高目 chāo gāo mù - 4-6 point& j3 X7 C1 U5 T* F+ C2 k
超时负 / 超时 (超時) chāo shí fù  - lose by time  r8 F; T" k- h3 K) U
超时胜 chāo shí shèng - win on time, M( U$ C, `- N* W
成功 chéng gōng - success*
- Y) p  q$ P9 U. D5 Y; t6 M) ~成立 chéng lì - possible*( {5 F7 y4 ~0 V) ]. t
秤砣 chèng tuó - two-stone edge squeeze
; y) R6 U1 G* ~" t# l* x. B吃 chī - capture* I4 O* s0 a, u
吃亏 (吃虧) chī kuī - loss*
" m) i* \! `3 f$ O. p持棋 chí qí - jigo
; U7 E# _7 E* B- y9 }; S冲 (衝) chōng - push through
8 L5 Q0 P9 T4 K; ^, B: {3 ~! T重复 (重複) chóng fù - overconcentrated- t* K' o0 _" i/ ^5 u
初段 chū duàn - 1 dan
2 y7 n5 b, J8 Q( D初级 (初級) chū jí - beginner level*6 d; S3 v# p# w% D0 o0 [
出头 (出頭) chū tóu - getting ahead# T9 G; V2 T  U; W5 G$ F. {' C5 N
刺 cì - peep
( z$ _# ~7 t6 y5 Q次序 cì xù - sequence*
1 b* w5 ^! O% |- B; ~% w  t错误 (錯誤) cuò wù - mistake*
/ \' m7 `7 r: ?2 w5 v2 ]$ j0 q) |错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points# t6 N$ j! M9 h* p* Y: v/ D+ l

% R7 ^$ }& G0 [6 T  D( d4 S+ n8 a0 M
D( f6 J: F6 L8 h6 V- z& t9 R1 t) G
搭 dā - attach
- S7 J  t- X& B打 dǎ - atari* y8 ]: S9 g! Y# v1 a) l
打吃 dǎ chī - atari% k) X1 s5 _6 n9 l8 G% _
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( q' X4 r7 v2 Q! {; Y- O' m打挂 (打掛) dǎ guà - adjourn game
. \9 d0 y" y" H. {8 d+ G打劫 dǎ jié - ko, A' i0 I: V, s! K+ F
打入 dǎ rù - invasion4 J8 J* F; ]8 E# S+ o8 l
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one% S. p* A( b% K: K3 @- ?$ G
大 dà - large*+ Z: L7 ?) f1 `; k- }/ l) b
大场 (大場) dà chǎng - big point
  W" O# Z5 |8 o大飞 (大飛) dà fēi - large knight's move
, p5 U5 J4 M3 L8 z, x! Z* p) f' L大局感 dà jú gǎn - whole board thinking! s5 t% V# i2 V3 b* m
大龙 (大龍) dà lóng - dragon*$ [( ]( B# z4 X% _9 S
大模样 (大模樣) dà mó yàng - large-scale framework/ u5 M4 z$ H6 ^& ]) e5 A! L& e
大盘 (大盤) dà pán - large board (19x19)
/ I4 ~) ~/ R& C0 ~, P- |& k7 P大棋盘 (大棋盤) dà qí pán - large board (19x19)
0 Y( m0 h- c" a大伸腿 dà shēn tuǐ - large monkey jump
% h5 `) \4 Q  L9 s+ E' d, f7 d大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
0 f3 A  z# E3 N) B; B/ E# [大雪崩 (da4 xue3 beng1) - large avalanche
. |7 X. }# L& F$ X2 v1 ]" f7 v大压梁 (dà yā liáng) - Da Ya Liang
; G9 z' d5 v! ~0 `( p8 H: b大眼 dà yǎn - eye with two or more spaces
5 U3 ^) {5 d0 x7 M大猪嘴 (大豬嘴) dà zhū zuǐ - j group
) D( z9 {4 S, K7 e9 U9 `* J" Z# T带钩 (帶鈎) dài gōu - long l group5 {" Q9 B( U2 Z& S3 w
单关 (單關) dān guān - one-space jump
; ~3 x0 \7 y- ?3 K$ w单官 (單官) dān guān - neutral point
1 s# P) a7 K9 b4 A单劫 (單劫) dān jié - half-point ko
8 c/ f  V9 n6 U; F单行道 (單行道) dān xíng dào - one-way street*
/ F: j9 w( @) s+ H5 n& x挡 (擋) dǎng - block*
* y! D7 J0 l% h( o) i) b) F" r刀把五 dāo bǎ wǔ - bulky five
. j# F/ G) f" N* c5 J刀板五 dāo bǎn wǔ - bulky five
& G4 j( t8 x* V0 E" T9 v; ^刀柄五 dāo bìng wǔ - bulky five8 A$ r5 j7 s, J$ }$ b7 w% ^
刀五 dāo wǔ - bulky five
) s' }3 K" q: D7 w倒扑 (倒撲) dào pū - snapback
5 t  Q8 s( \; `倒贴 (倒貼) dào tiē - reverse komi
# j! \5 P7 |& w倒脱靴 (倒脫靴) dào tuō xuē - under the stones1 m) a/ R2 V! @, S( Q
低 dī - low*
* s7 w2 r) {, `' L  K0 B敌 (敵) dí - enemy*; Y" A: P& ^: }" X0 v& p+ E
抵 dĭ - hold up; push against, to support, to resist*
9 l7 `! F" j8 r2 g+ I2 _% P抵抗 dǐkàng - to resist; resistance*! v% p+ [* ?) @- h! h( e8 m5 g
敌人 (敵人) dí rén - enemy*' [6 C  r4 A# [2 N7 L1 J
地 dì - territory*. k, F$ {, C, D& @7 }0 h, z
地盘 (地盤) dì pán - territory*/ q# w& P/ J6 {6 u" [' G# s9 H, w
地域 dì yù - territory*, R8 T! U# V8 P
点 (點) diǎn - placement; point0 h( R0 R/ J8 `, ]: g8 Y
点方 (點方) diǎn fāng - eye-stealing tesuji& ?% V3 r$ n5 u' l
点角 (點角) diǎn jiǎo - corner invasion0 \+ o/ m; ^$ A8 V/ }. c) i- B
点目 (點目) diǎn mù - counting# ]+ S- f" M3 T
点眼 (點眼) diǎn yǎn - placement inside opponent's eye# S/ K1 _1 y( K' w
调子(調子) diào zi - choshi1 @0 u+ Q# ^7 y3 y  ^: P( J* h/ i
丁四 dīng sì - farmer's hat; pyramid four5 i+ D5 y7 t  i; {3 L' f
顶 (頂) dǐng - bump
: R* K3 R' q* s; Q6 e) S定式 dìng shì - joseki. P* e$ j! `4 \' K( q9 G* X$ Q
定型 dìng xíng - settle
# D% c4 o  d! C1 U东坡棋 (東坡棋) dōng pō qí - mirror go
( ?# b8 U: \4 t% J3 Q' b2 [斗方 (鬥方) dǒu fāng - carpenter's square
$ _0 h, @, [, |4 a读秒 (讀秒) dú miǎo - byo-yomi4 z$ C3 W! ^+ d7 w6 b
渡 dù - bridge under
& |9 t' L6 X  ~; u断 (斷) duàn - cut*8 }, L' N+ a) [' g2 t% L3 C
段 duàn - dan9 T- Z' J1 ?* a
对策 (對策) duìcè - countermeasure*
4 p$ B+ X% O. L! ?( w! j" e对局 (對局) duì jú - play game*' J5 C( Z' P3 ^8 F
对杀 (對殺) duì shā - capturing race
; w4 I6 |. A' V! a5 U# a% \0 B$ h( _' |对弈 (對弈) duì yì - play game*
$ s4 X5 E, u  _( a# `/ {4 h遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*# W' ?9 ?7 u# n5 d
多元劫 duō yuán jié - multiple ko
$ t; G4 \( f' k0 U1 a1 k# q+ V5 v! y+ z( t. m
* U: Z# l+ A; |( Y# y
E, T8 w6 O7 N2 C9 d0 a4 |1 w
恶手 (惡手) è shǒu - bad move
6 {: h+ {5 k9 x: A" R* w6 A. D二间拆 (二間拆) èr jiān chāi - two-space extension
+ Y  h4 r3 w  R' u二间跳 (二間跳) èr jiān tiào - two-space jump
9 B2 O4 @" B$ W7 H5 A+ j二连星 (二連星) èr lián xīng - ni ren sei
# `" F5 A4 Q' D& h2 `二手劫 èr shǒu jié - two-step ko8 r) E" [, e. }& I
: p5 z/ W/ |* |4 U
/ t  H9 m) G* I6 y) G
F/ j- ]! ?5 e# Z" Y9 J9 X% h
发展 (發展) fā zhǎn - develop*
3 v% J5 h  w+ n5 Z% u: P- X! Q: I$ l法 fǎ method, way (also 下法 xiàfǎ)*
. M2 h# m, r3 ?) H反扳 fǎn bān - counter hane
4 b* Y1 ^) w* \# M! }9 q9 m反打 fǎn dǎ - counter atari0 o$ }, Y. o/ C/ X9 ~) `
反攻 fǎn gōng - counter attack6 |: |( e+ \) m& B, F0 g4 m
反击 (反擊) fǎn jī - counter attack
6 X7 J: ]/ j6 d. U反夹 (反夾) fǎn jiā - counter pincer, v, L- J5 F4 a4 y
反提 fǎn tí - recapture) `8 G0 y+ o0 j2 z& }
方法 fāng fǎ - technique*5 Z9 ~( ?6 U: b- m2 l
方四 fāng sì - square four
, `9 h  \4 D5 R方向 fāng xiàng - direction*
( a1 V( t. [& y  S8 I8 a/ M- L$ b/ J方形 fāng xíng - mouth shape
1 i3 K4 R4 \  Q! M防 fáng - defend*
% g1 }; Z! j* @3 t/ `5 T- h! I6 s1 c2 W7 |防守 fáng shǒu - defend*
% Y! U' F  ?. [飞 (飛) fēi - knight's move
& _" T* v' p: d" I1 Y$ N飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
% [; C/ w% ]! ~# U8 ]" }$ c& m# u飞压 (飛壓) fēi yā - press
0 z/ k, R9 D0 g) @0 I& ~' u废着 (廢著) fèi zhāo - useless move
+ l9 u0 S' W% v; o" l( A废子 (廢子) fèi zǐ - useless stones4 W1 {4 I$ z$ G3 E
分投 fēn tóu - splitting move
' g. i4 k1 V/ ]" j分先 fēn xiān - even game
5 F( o* P9 U& W% B# C封 fēng - seal in*$ ~: [, t: g* \  K" m8 H
封手 fēng shǒu - sealed move: X' ~4 z# ]# `( t  L7 I
封锁 (封鎖) fēng suǒ - seal in*
6 |# H( x# }8 b浮棋 fú qí - floating stones/ P- M, b$ s$ h# C" a) v
浮子 fú zǐ - floating stones
6 d+ D/ m; J; R" G负 (負) fù - lose*8 v# X: F3 @: ]' K4 R
复盘 (復盤) fù pán - game review: x1 p( ?1 V1 H) G+ p1 f& [

; V3 J& Z9 x& o8 p$ G: O' c) Y7 d% c( T+ f6 }
G
2 O' t4 l$ c/ L! E$ S7 f1 }概念 gài niàn - concept*
" u1 G# A7 `$ x+ B5 y感觉 (感覺) gǎn jué - feeling*
: a0 P. i; W3 m8 O2 O高 gāo - high*
: ?( t! Q- g0 Z5 d* K8 e高级 (高級) gāo jí - advanced level*2 O1 l* o, k1 d( R% Z. _4 k' y
高目 gāo mù - 4-5 point
) {4 \/ K; z* J0 ^& G$ M根据 (根據) gēn jù - base** C$ i, h7 c1 p& `6 k$ n
根据地 (根據地) gēn jù dì - base*% e0 I8 O% _3 X: x  t' I( @
攻 gōng - attack*
2 Q& b: Z+ }2 U' \" S! Y( v2 `6 k" O攻击 (攻擊) gōng jī - attack*
% T( r; Z/ e. E) G3 h$ c; X共气 (gòngqì) - shared liberty% H2 a! w; i' Z# z% y9 A
公气 (公氣) gōng qì - shared liberty
6 g2 Q( D. Z: S7 \6 b9 m$ ]攻守 gōng shǒu - attack and defence*3 h* I& i1 Z2 V
共活 gòng huó - seki) u8 w3 h/ h3 t/ A9 }6 a
孤棋 gū qí - floating stones  l9 v8 O1 h1 ^, N/ \1 Y8 g) N: ^
挂角 (掛角) guà jiǎo - corner approach
6 ?2 h6 T6 S# l1 f0 r) |: ?$ s! i拐 guǎi - bend*
; T- Q: j* p1 K1 u怪着 (怪著) guài zhāo - ghost move
$ X8 \8 H5 t, S. e& Z) _+ H# ~关 (關) guān - one-space jump5 B' x& h8 N+ B' n8 C5 D
官子 guān zǐ - endgame5 P) }7 q; d; \1 ]" x9 |& ]  r! O
龟甲 (龜甲) guī jiǎ - tortoise shell9 A, U/ x! ]% @
规则 (規則) guī zé - rules*
. i7 o1 J5 v' b0 N. A4 Z$ P鬼手 guǐ shǒu - ghost move% {7 z' f4 p% T
滚包 (滾包) gǔn bāo - squeeze9 B  M. r0 Y1 Z! }. G
滚打 (滾打) gǔn dǎ - squeeze3 J/ k* L; r! m+ H4 |2 p) w( o* Z
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze/ d: c$ s$ E- L0 @- M3 g
过分 (過分) guò fèn - overplay
' y2 U# o4 |2 |! B- D3 x) h3 d6 M! P国手 (國手) guóshǒu - national champion*
) R) _& l1 r0 k) x+ O! o* H! {
4 ?$ U, h& k: @: \0 o7 Z7 w
1 N  R0 q0 R. k5 x- `9 P: i1 zH0 j# ^. K6 O& U: }
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki/ q& I7 u* K7 j/ z0 c/ N
好点 (好點) hǎo diǎn - good point: P( ]) L- P9 T# T6 p
和棋 hé qí - draw*
/ U- B$ h& ~3 S) Z+ L) I黑 hēi - black*
; w; P& L$ ]6 W4 o6 `2 T/ f& z# b黑方 hēi fāng - black player*
8 q% @' W1 K* f* P2 n+ L7 @黑先 hēi xiān - Black plays first** ~' a; J1 G! O* _1 y7 G
猴子脸 hóuzǐ liǎn - Sake bottle shape" T2 p, z9 _  U* S6 s) Y2 ]  V
厚 hòu - thick*
! R5 w* n/ R6 J" s5 _6 o6 m8 @  ]后悔 (後悔) hòu huǐ - regret*( r$ n4 c* \6 e2 }; Z8 H
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind, L& x4 D1 v% T1 U2 h8 ?* W+ m
厚实 (厚實) hòu shí - thick*( Z+ g* F+ [. t
厚势 (厚勢) hòu shì - influence*
" R; {# x3 Q1 H9 f2 U9 C3 I后 (後) hòu - after; later*8 q1 }4 q; ~( Y3 m
后手 (後手) hòu shǒu - gote1 u8 x9 g3 T$ l. t
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
9 G" l7 {: p6 S后续手段 (後續手段) hòu xù shǒu duàn - follow-up
0 H* Y9 k- Y+ s# R7 m2 a1 W, M后中先 (後中先) hòu zhōng xiān - gote with hidden sente
2 U% e9 V7 G. ~# K. p虎 hǔ - tiger's mouth
# _: j1 y8 l& v- p虎口 hǔ kǒu - tiger's mouth8 }/ ]8 o' {/ f3 q9 V3 c4 `, U
互破 hù pò - mutual damage
3 p$ Q/ h/ t7 q互围 (互圍) hù wéi - mutual surrounding of territory
5 L) b: r0 S4 n0 Y  y0 q, n- L花见劫 (花見劫) huā jiàn jié - picnic ko% P! B- L9 M- g( J" }  U+ P; _
花六 huā liù - rabbity six
4 i) V% q. {* E8 X7 a花五 huā wǔ - crossed five
2 i" y/ X" q' f/ ~还原 (還原) huán yuán - transposition+ f# B7 h( U5 C  X2 f& d
缓 (緩) huǎn - slow*; w7 I% @- L; b1 x
缓慢 (緩慢) huǎn màn - slow*
- l8 Z' P5 t  `: d& Q& i# C, O缓气劫 (緩氣劫) huǎn qì jié - approach ko
# U; j& C- w$ t缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)7 I5 k+ d0 ?0 O
缓手 (緩手) huǎn shǒu - slow
, q" w2 ^3 R1 }' B6 g缓征 (緩徵) huǎn zhēng - loose ladder2 e8 A# \& t! p" L
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder' X8 ?9 ]' Q$ r
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique/ p# h6 T& u1 a% O6 Q5 O
回手 huí shǒu - take back*% P/ A1 i# r. G3 y0 o, n6 Y
回提 huí tí - recapture0 `$ D- n5 K) [# G2 O
悔棋 huǐ qí - take back*, g8 V6 ^4 m: z$ G. z
活棋 huó qí - living group
* ]1 k1 b5 K7 r2 M8 \$ l, G6 E* \* z) C/ h% X8 f

  N5 |* d' @  IJ
* I" Q7 k# a* Z8 O8 Z" l8 w& Q急 jí - urgent*
. N3 {* A( R3 \4 F级 (級) jí - kyu& f" d# k6 m7 C- V
急所 jí suǒ - urgent point
& g3 t, D. B* P; }, P* K: w/ L挤 (擠) jǐ - bump into diagonal; choke; atekomi
# m3 d  B% Y8 t. r$ e技巧 jì qiào - technique*
) I( O; M  M: A6 Q# c计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*: p: G2 f( Q6 P$ `% Z
佳 jiā - excellent*
1 h. T. B( V& X2 E- k夹 (夾) jiā - clamp; pincer4 D& [2 c5 W: j, n, o. |
枷 jiā - net
( l' }0 ]5 Z" M: c0 m9 M( a! x枷吃 jiā chī - net
" H& O, A8 J9 ]- X9 c% e夹攻 jiā gōng - pincer; s5 z2 u  ~( p/ f" \; f9 h
假劫 jiǎ jié - false ko threat# W* [  Y5 {3 F# l
假双活 (假雙活) jiǎ shuāng huó - false seki9 g: q2 L* S( F1 e! o+ U8 |
假眼 jiǎ yǎn - false eye
; {3 G& \/ \  N  K2 T假眼活 jiǎ yǎn huó - two-headed dragon6 s9 d5 i& @' @6 E
尖 jiān - diagonal
6 C' P& R9 v; k. T  o* i9 i  M: W尖冲 (尖衝) jiān chōng - shoulder hit" B' P: _4 E9 C1 I
尖顶 (尖頂) jiān dǐng - diagonal attachment& c5 ]* }1 Z% |8 f6 X
坚实 (堅實) jiān shí - solid% p1 i9 L2 W/ |. x. q8 ?
见合 (見合) jiàn hé - miai
$ O# b; I% t8 I教 jiāo - teach*
* v6 Z) o  {( G# b( l4 z3 X8 k+ ]交叉点 (交叉點) jiāo chā diǎn - point( B2 I* n$ Z4 R9 I' [9 V$ Z
交点 (交點) jiāo diǎn - point) ]! y8 Y( b7 X" ~$ O
焦点 (焦點) jiāo diǎn - focal point*3 l, Q% L5 a5 l. p6 g; q
交换 (交換) jiāo huàn - exchange*
- t1 [! q9 b$ D2 }$ D- o4 {" \角 jiǎo corner (angle, horn-shaped)*
6 T: _; [9 h. j4 O1 `' Q6 y叫吃 jiào chī - atari
# P- @: k; p% m2 L$ \教师 (教師) jiào shī - teacher*
- f0 t+ w6 Y4 a% h( a9 t教室 jiào shì - classroom*' r+ f$ e9 P& C# H1 Q( U3 z* g
基本功 jī běn gōng - fundamentals*
( T' R/ `0 U& c! i5 P; X5 [接不归 (接不歸) jiē bù guī - connect and die5 g$ s3 B% }) z/ o
劫 jié - ko
2 z& R+ I. L, t" e1 a% E劫材 jié cái - ko threat
9 g" l, D% N* J4 t" ]+ o结果 (結果) jié guǒ - result*
6 F8 a4 K) H. c( _: k5 I! C7 n劫活 jié huó - live by ko
! m* l7 D1 m- i5 K" W2 [( y诘棋 (詰棋) jié qí - life and death problem9 q( }; |) G7 j6 |1 S4 H2 Q0 x
劫杀 (劫殺) jié shā - kill by ko
/ h5 T: m/ }% V5 M$ C! X劫争 jié zhēng - ko fight
$ Z7 L& s0 h9 j$ G3 P3 _解答 (jiě dá) - answer, solution*
( W3 V# E& R( Q  w, E% c$ _% C金柜角 (金櫃角) jīn guì jiǎo - carpenter's square* F$ r# M( X& m* Y+ i4 F+ f
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg# S; _' E; M5 \
紧 (緊) jǐn - tight*1 ?1 o8 i( L; W0 c' h
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
& k0 \) ]! g* s; W/ T紧劫 (緊劫) jǐn jié - direct ko
1 k" L6 F" O: @紧气 (緊氣) jǐn qì - reduce liberties" L3 h7 q" u2 s% B! p: u7 j
紧气劫 (緊氣劫) jǐn qì jié - direct ko# \1 \  S5 h: l% C9 G
禁着点 (禁著點) jìn zhāo diǎn - illegal point$ _: f3 b% b! z- ~( h
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)5 x8 P, O% w" ^  W3 w4 @! r- _) }
净活 (淨活) jìng huó - unconditional life5 c8 i% e. B& b8 b
净杀 (淨殺) jìng shā - unconditional death$ F1 ^2 n  z3 g" }! L
净死 (淨死) jìng sǐ - unconditional death
' n) X% A& C- k- \+ f5 i5 H9 R( y救 jiù - rescue; save*- ~9 k0 M/ E+ c: M
聚 jù - placement inside opponent's eye
+ f; S6 b+ w0 e; ?, C. V# G俱乐部 (俱樂部) jù lè bù - club*- U' ]* `9 N6 P. A- y
聚六 jù liù - six-space killable eye shape
6 C2 i4 s1 @5 Q/ H$ r: j' ?) ]( k聚三 jù sān - three-space killable eye shape. {  q9 ~% _! u9 s# |* z6 F* M9 K
聚四 jù sì - four-space killable eye shape5 ^! m. l: E1 D) A8 Y
聚五 jù wǔ - five-space killable eye shape" a. _; m6 o5 [
决战 juézhàn - decisive battle*" k8 a0 B' s2 ~) Q
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
  U" y& y8 d; [  c' \& v9 m0 y% P4 m$ |+ ^6 e
8 S, b( n8 F6 i
K
$ C* k& y" E$ r4 s  c: I; n卡眼 kǎ yǎn - falsify eye
5 R, I) P2 d$ Y: R: b2 t开拆 (開拆) kāi chāi - extension9 J6 U6 s9 F2 y6 ?0 L9 p! c2 y
开花 (開花) kāi huā - ponnuki
7 _4 D5 i6 b" t, f开劫 (開劫) kāi jié - create ko  \0 n. z; @" r* E9 S+ S3 e
开局 (開局) kāi jú - opening
8 W4 [- ?( B/ m% Q看花劫 kàn huā jié - picnic ko
. X) ^: [2 F- Y0 Z% d5 Q抗 kàng - to resist, fight; to oppose to defy*
7 c( A3 s9 H, ~' d( b靠 kào - attach one line higher than enemy stone
1 X' \/ X2 t* e空 kōng - empty*1 j% K' Q0 b- T& f1 q
空间 (空間) kōng jiān - space*
9 e) R! k0 M( M( j空三角 kōng sān jiǎo - empty triangle2 V$ H# Q! _% L: M( Q) `
空 kòng - territory*
. z: P6 N* M8 I& l* e0 L) O跨 kuā - attach at waist of knight's move! U/ M- _( q/ K( x
跨断 (跨斷) kuā duàn - waist cut
- Z# _9 S0 ?+ `  n快 kuài - fast*
9 v+ N6 V; ~: r' p) M- P6 i快棋 kuài qí - blitz game
! J& N3 ?! a  }" p6 w宽 (寬) kuān - loose; wide*
' R: S4 T+ o: M5 [4 c宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties5 m& `5 _: y% Q1 N" n/ K
宽气 (寬氣) kuān qì - increase liberties
* s3 }% _% z- J" b8 P宽气劫 (寬氣劫) kuān qì jié - approach ko- k3 E' D, s* Y# F7 ]
亏 (虧) kuī - loss*
* _9 K  Z: [6 S0 B亏损 (虧損) kuī sǔn - loss*
9 w  n8 A. s$ K  S% V扩大 (擴大) kuò dà - enlarge; expand*
3 j, u3 U: p4 O* t8 E; B6 k扩张 (擴張) kuò zhāng - enlarge; expand*
! R; T; v6 S  w- h  v[edit]
0 L* w" p7 }# T4 y/ T' s! T. e* OL
5 X5 z1 t* f! J, E$ o赖皮劫 (賴皮劫) lài pí jié - many move approach ko
' Q( I1 f  u$ F. Z8 j( z, r拦 (攔) lán - checking extension; prevent opponent's advance*
, W) F" U) N4 D! c& W9 R6 i拦逼 (攔逼) lán bī - checking extension! d0 Y- f! g" X( X
烂柯 (爛柯) làn kē - ranka
# \9 f5 Y5 T8 m7 p- ^老师 (老師) lǎo shī - teacher*
& r/ Z. Y, u7 J- k- i5 E老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil% X: y2 l( Z  d; k* ^' i% e
类型 (類型) lèixíng – pattern, type*
1 L4 }1 _% I  j4 C: ?冷着 (冷著) lěng zhāo - unexpected move
+ P5 d$ c* d/ A利 lì - profit*
* p3 R8 s0 R) q" u; G- }8 ]6 e9 e立 lì - descent; stand
" d7 q  E$ n& t8 v7 b# x1 o! X利用 lì yòng - make use*2 `, D" Z$ W  p
连 (連) lián - connect; continuous*
' x# ^5 \/ M8 s连扳 (連扳) lián bān - double hane
4 f0 d3 l/ y& ?4 C$ M& J* ~连环劫 (連環劫) lián huán jié - double ko
. s) \3 _+ a+ K+ F" I# U连接 (連接) lián jiē - connect*
% U6 f: _9 S0 g/ e6 @& X: f( ?& `; [联棋 (聯棋) lián qí - pair go
( }. b! M9 _, c0 h& p恋子 (戀子) liàn zǐ - reluctance to sacrifice- ]% ~- z" S5 y$ l) T
两分 (兩分) liǎng fēn - equal*
5 T( @$ P7 m6 S) r两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")# [! f6 ~3 G3 b( S& ]5 m1 {
劣势 (劣勢) liè shì - inferior*7 f4 Y6 x% i7 Y0 c$ m; \2 u. }
裂型 (裂型) liè xíng - split shape2 f  V1 C% F# f; t5 y
龙 (龍) lóng - dragon** H2 U$ s; x2 M3 M" E* I; \8 D
漏着 (漏著) lòu zhāo - oversight
: h8 o/ |  F7 m( \落子 luò zǐ - playing stone on board1 S7 X+ S* c# x3 R9 T- H; |

' b5 Q. R4 Y6 S, T7 ?4 y% n8 `' D  I( p% h$ {- ^( [
M3 _: w3 w) ^5 Z" |0 Z1 u" ~& B
满意 (滿意) mǎnyì - satisfied*
5 K! g0 L$ ]: `  f* @, i慢 màn - slow*# H0 Z' M6 E5 W
盲点 (盲點) máng diǎn - blind spot  y7 W6 c: N8 y/ U- m: b
梅花六 méi huā liù - rabbity six
5 `5 \9 m0 R4 F; @) c4 J梅花五 méi huā wǔ - crossed five8 T2 ^1 M) k; r3 p, A+ o& }# Q
门吃 (門吃) mén chī - capturing technique by atari0 z3 T6 a2 F& Y2 Z
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
; u& U# j$ @/ o8 }妙手 miào shǒu - excellent move* W9 k/ c* I/ U  R  _  p7 T/ x2 j
妙着 (冷著) miào zhāo - excellent move8 }6 Y1 U) h8 e- z+ U
模仿棋 mó fǎng qí - mirror go' u& r& c2 `, S+ \& x! m" q3 g& L
模样 (模樣) mó yàng - territorial framework& a8 ?+ x% V6 `. e6 L, x7 p6 @5 |
目 mù - point of territory
" Y2 C0 \3 G( R/ O9 [+ h目外 mù wài - 3-5 point
, C! a% G7 A- }, v& E
; s2 _, g! U7 [# b, `. o' A
6 `% {7 C, M0 n* B% P, {8 ZN4 p6 l; Z7 H1 ~
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones% }: N( T2 G% c( T2 \, M- V3 P! H
逆官子 nì guān zǐ - reverse endgame move" ?/ O) ]+ v0 A+ J5 P3 z5 j  G
逆先 nì xiān - reverse sente
; Z6 `8 m% J2 e% Z; L' r* j逆先手 nì xiān shǒu - reverse sente
2 e8 y0 X+ x9 c$ T1 s) z逆转 (逆轉) nì zhuǎn - overturn game! l/ k1 ^, ]- v4 w
粘 nián - connect*
0 P2 A5 b  Z) F! V凝形 níng xíng - overconcentrated shape) p; V, k7 B! Y3 |& R. @( ?
扭断 (扭斷) niǔ duàn - crosscut
% u8 h2 k6 b$ V: \扭十字 niǔ shí zì - crosscut! m, }- L: P) Y5 w
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut0 B' \# o! l* l! Q  G* ?+ }! |
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
6 ]; t2 e! t  ^* z: O# ]( p5 R3 K7 j# ~  m6 A: N
8 u$ C5 Y4 E+ ^6 t, n
P
9 A# {- A, E5 v1 O; N爬 pá - crawl*
; U) N" ?7 r( D2 Y0 G2 C( h! l4 _盘渡 (盤渡) pán dù - bridge under
3 a! T1 j' u" H7 f盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
1 M8 x; v+ o2 `: Z5 G盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner& u( d# w2 R# B
抛劫 (拋劫) pāo jié - throw-in ko" p3 ~7 \+ o# ?0 }3 c0 U9 Q
配合 pèi hé - coordination*
, V% e. q" K3 ?3 }8 w碰 pèng - attach to the side
( R4 r; }, Y# z$ Z* U- V0 n  _便宜 pián yí - profit*
! }, D9 B- e5 K4 }1 G9 J8 ?骗着 (騙著) piàn zhāo - trick play, hamete
( U6 p' S( O1 m平衡 píng héng - balance*7 t. F  Z7 R  m' H" d
破 pò - break*
. C' b4 C" [% ~6 B剖析 - pōuxī dissection / self-analysis$ @; b- ?! R0 q) O  l8 L
破解 pòjiè - solution, answer to a problem*3 ]; i: I% J1 B" @
扑 (撲) pū - throw in1 H: t- J" M; y$ V
葡萄六 pú tao liù - rabbity six) Y3 O1 L9 J  _! }$ \6 j$ x
谱 (譜) pǔ - game record7 ~7 M% [5 \& V
普通 pǔ tōng - common*
3 ~% K- D  E" A% T7 \8 s4 f- F[edit]
% H5 m% r$ Z8 l8 O/ o2 RQ
9 m0 f) T- N9 A6 i; y, n, n欺着 (欺著) qī zhāo - trick play, hamete" S9 c7 N) I1 I* x, Y
棋板 qí bǎn - go board
$ L- |# o/ T  N8 Y棋风 (棋風) qí fēng - playing style
* x) J( w' K* h3 l棋盒 qí hé - stone container
/ i9 p- t1 o: M/ Z: \: z棋筋 qí jīn - key stones8 _$ |2 ?. e, }0 f
棋精 qí jīng - key stones
3 B1 U* z# ]# o, P+ j7 v# O% l/ L棋理 qí lǐ - go theory
  ?4 l0 L' l1 h# a棋力 qí lì - strength in go& {( q- I: e& Z0 I! s
棋盘 (棋盤) qí pán - go board3 B* u- K6 b8 O: O9 n
棋谱 (棋譜) qí pǔ - game record. @8 j' Q; d! s1 s; K0 n( L( \
棋石 qí shí - stone  q  W, o9 B. N1 o) N
棋手 qí shǒu - player*- h9 U+ _) e/ y( l, j' K0 j
棋书 (棋書) qí shū - go book' k! W; l6 C# F: F
棋院 qí yuàn - go institute
, w0 m( i# N" A7 B1 T棋形 qí xíng - shape
# T0 q/ }! ~3 ?2 J, y6 D7 P/ S5 B棋钟 (棋鐘) qí zhōng - clock*
8 Z* Y; A3 {$ h7 p! `棋子 qí zǐ - stone
; Q" x0 H4 U8 G弃 (棄) qì – abandon, to discard, throw away
% b% O- N$ C3 \. E4 w+ z弃子(棄子) qìzǐ - sacrifice
0 \3 \0 }' ^5 @5 t气 (氣) qì - liberty, M: e% I' \! U& J2 E% D
气合 (氣合) qì hé - fighting spirit
+ z) O2 P5 C2 o% |/ J3 p" [: l5 l气紧 (氣緊) qì jǐn - shortage of liberties7 s; ~$ a. c3 U7 Z8 C9 H! E* q
前 - in front, before*; |9 D! _$ o% h; g
浅消 (淺消) qiǎn xiāo - erasure
+ n" S0 Q2 Q9 `+ U/ F) M1 ]/ J墙 (牆) qiáng - wall*8 y# S# y1 R9 N3 K
强 (強) qiáng - strong
& u9 V" c1 c1 l3 t1 a" N墙壁 (牆壁) qiáng bì - wall*
5 h8 y3 \; W: s6 m  x0 L4 b强棋 (強棋) qiáng qí - strong group
) k0 E) L- r% C+ F7 r巧手 qiǎo shǒu - clever move* N, k+ ^: A0 V2 w% \  l( O
巧着 (巧著) qiǎo zhāo - clever move) }: M5 X4 ?. S- f. I7 T8 w; X
切断 (切斷) qiè duàn - cut*
8 `# D- L% h3 s9 U$ P9 u: H& P侵消 qīn xiāo - erasure
5 d$ Z' U. q* q, ~4 c! q轻 (輕) qīng - light*
/ Q" V0 B9 o2 U. h: b" r侵入 qīng rù - invasion) O' c1 w& S) _" \3 Z$ a
轻盈 (輕盈) qīng yíng - light*
% N7 `/ E5 y& W求活 qiú huó - make life
& w3 ^! Z( a* v, c# H曲 qǔ - bend  }) y4 o; r) W+ R' j$ q9 B
曲尺 qǔ chě - carpenter's square/ v; _" F3 T( p! M
曲三 qǔ sān - bent three1 t9 q0 g9 [! m; A# _- C
曲四 qǔ sì - bent four
4 \' h1 R2 a! B* ~觑 (覷) qù - peep
! D  M8 s9 p0 M4 L1 i: }权利 quán lì - privilege
' J. Q5 X1 i7 k* W$ `确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
- F9 u3 V9 a; y) Z" H$ s% K
7 J! ^' m8 C" ?5 |0 Z
8 J+ R7 X5 w3 C2 u% x- D3 BR/ ]: R0 O, N8 H$ V
让子 (讓子) ràng zǐ - handicap0 n" P: X) C6 b0 h8 A
让子棋 (讓子棋) ràng zǐ qí - handicap game4 K& ?6 O& I( d. e, z8 i
认输 (認輸) rèn shū - resign*! _; E! d: Y" d; }/ p3 Y
弱 ruò - weak*
0 {0 P. }, |; z; f: q弱棋 ruò qí - weak group
2 i" s+ x8 w% l7 O# Z5 f% [
/ r* O* p4 \7 B9 n
+ s* Q/ G, \- ]4 h; V' M. KS/ h4 n# n! h, y3 L
三间拆 (三間拆) sān jiān chāi - three-space extension
6 l% t3 L: N. |/ C) _/ R三间跳 (三間跳) sān jiān tiào - three-space jump
9 f' b& `$ g1 C4 r/ ?( k8 c) m& c( S三劫 sān jié - triple ko/ q; l0 Z3 o/ Z! I) v
三劫循环 (三劫循環) sān jié xún huán - triple ko5 w  _1 A, ~, x7 }
三连星 (三連星) sān lián xīng - san ren sei
8 p9 P+ ^" m  ^; c* P$ r三目正中 sān mù zhèng zhōng - center of three stones
6 o% G4 X% }8 G# X  q三三 sān sān - 3-3 point. F3 @9 }9 @  R2 P
三手劫 sān shǒu jié - two-move approach ko& W/ b. `" R- j: V
三子正中 sān zǐ zhèng zhōng - center of three stones  I# w' v( f& t
杀 (殺) shā - kill*4 H8 d$ e8 w; U; V& C4 A
杀棋 (殺棋) shā qí - kill
. L' S9 p' f% c+ p  {6 O杀气 (殺氣) shā qì - capturing race. `. E5 ~  f1 u' q2 P% L7 F# M; F
上 shàng - upper*
$ T! Q# W  c9 [. K- E  j: h; a上级 (上級) shàng jí - advanced level*
1 Z' R  ?8 z& v8 I' y' F9 L8 p  B上下同形 shàng xià tóng xíng - symmetrical position
9 E) q, N( t* S8 L& B+ `. C稍 shāo - somewhat; a little*4 q  t1 O- s. r7 \! J+ K; o
伸气 (伸氣) shēn qì - increase liberties/ N4 y$ D/ a4 q7 c3 Q- I( P
伸腿 shēn tuǐ - monkey jump8 L" V3 ?& l1 F  B0 s! Z2 h
生死劫 shēng sǐ jié - all-dominating ko
7 O% V! r/ @; K$ L5 L胜 (勝) shèng - win*
' b0 I# |: ~) v. _7 u& c胜负手 (勝負手) shèng fù shǒu - all-or-nothing move" S' k7 k9 i4 ?2 Y
胜着 (勝著) shèng zhāo - winning move
( Y& E2 x! ?/ [: f失败 (失敗) shī bài - failure*$ u6 _: o/ b. Q7 c: F0 Y* O/ x5 `
实地 (實地) shí dì - solid territory
; ]8 X9 h; x5 x* v% q8 v0 g+ @, j十番棋 shí fān qí - ten-game match( z' m3 z& Q  u; a9 ^0 R7 h
实接 (實接) shí jiē - solid connection1 C* z! H: @1 x
石塔 shí tǎ - two-stone edge squeeze
+ I. u, c$ e. V7 S: V/ P实战 (實戰) shí zhàn - actual game situation
+ i2 Q9 Q- g( @& s# Z. a) R. A实战手 (實戰手) shí zhàn shǒu - situational move& D" o8 i" Z. z0 x5 U7 l7 _# Z
势 (勢) shì - influence*4 x7 C- J( E5 T+ @1 t3 G
室 shì - house; room*
7 `5 ~0 m' V) U0 T. g4 c$ W势力 (勢力) shì lì - influence*! a+ g- @2 w* ?: Q" w
试应手 (試應手) shì yìng shǒu - probe; \+ U. h' }. q) Q
收官 shōu guān - play endgame
# _# m; D" F' c! v) B, x! U" m- i' c收官子 shōu guān zǐ - play endgame
' F# s$ o0 P& }4 }2 y收后 (收後) shōu hòu - last play+ ^7 s9 P" M& Z# ]( ?6 q' y, R9 \
收气 (收氣) shōu qì - reduce liberties
: U5 o& b( N) x# [+ t& o( X守 shǒu - defend*
7 W5 C" Z' @- d; t手 shǒu - move2 T" I, {4 y9 Q* u. c% L
手段 shǒu duàn - technique*5 Z5 G6 w9 n0 s& [" j/ S/ l
手割 shǒu gē - reorder sequence
$ M  G2 w) e% `/ J- w! X, x守角 shǒu jiǎo - corner enclosure
, m  w8 H7 Z9 Z手筋 shǒu jīn - tesuji# h: I8 d6 M6 Y# o9 y8 C
手顺 (手順) shǒu shùn - sequence5 m! d  N1 Q9 z1 I9 W; c
手谈 (手談) shǒu tán - hand talk7 |$ k0 h1 G( J* r+ o
授先 shòu xiān - one stone handicap& Q- K: r8 }$ X( h( H8 ^
授子 shǒu zǐ - handicap
) v! x& K) ]* D3 u+ q8 j% h授子棋 shǒu zǐ qí - handicap game
) ^) A" i$ u0 u6 d, }4 l3 g书 (書) shū - book*% {+ Y" ]4 y/ R+ q4 |- d
输 (輸) shū - lose*
2 s2 t4 e: ~  z$ T. R书本 (書本) shū běn - book*
3 w: B* ]% j' ~. v" d( s' }; h: l数目法 shǔmùfǎ - territory scoring' {5 C% W( w1 e# X" |
数子法 shǔzǐfǎ - area scoring
. ?$ ]# v' M  W+ t  l- Z* q8 s& k梳形 shū xíng - comb formation
4 ~( U5 E; E( I4 R# @梳形板六 shū xíng bǎn liù - comb formation' x; x& g. E) p, g
双 (雙) shuāng - bamboo joint5 E4 n9 ^6 _: y; E* i3 L
双吃 (雙吃) shuāng chī - double atari
5 ~% Y. a2 W' [% _8 G5 J% ]* F双打 (雙打) shuāng dǎ - double atari+ C  c8 C7 X# S  {
双打吃 (雙打吃) shuāng dǎ chī - double atari
  x0 R' w5 G1 W% m7 M- z; N双倒扑 (雙倒撲) shuāng dào pū - double snapback% b4 z8 N9 H6 v  Y6 b" ^6 H( l
双方 (雙方) shuāng fāng - both sides*. N; Y! f+ p! p
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
- V& T/ D9 ]: o# e双挂 (雙掛) shuāng guà - double approach: A* E2 a/ s9 I2 n9 C0 q! L
双虎 (雙虎) shuāng hǔ - trumpet connection
8 f0 n+ Z9 s% j3 L# Y双活 (雙活) shuāng huó - seki
  d4 j% ]$ C- G5 G双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 d8 ^# r6 L0 v  w6 \, a! W双劫 (雙劫) shuāng jié - double ko
: H# b  B+ |# C9 [: V( a4 ?8 E- e双征 (shuāng zhēng) - double ladder  W  m1 q+ e1 h) B8 A& _
顺序 (順序) shùn xù - sequence*/ o; |# w/ X/ k% m9 [9 N  l4 q% N
死活 sǐ huó - life and death# `: k" b( H7 `: X4 d" p$ l5 K
死活题 (死活題) sǐ huó tí - life and death problem  ]2 v: I4 L5 y% }" F/ A
死棋 sǐ qí - dead group0 U; V8 F; u* ]1 E
死子 sǐ zǐ - dead stone
* n* b/ ^+ v/ w3 n四间拆 (四間拆) sì jiān chāi - four-space extension( i4 V0 b: i+ ]& |* f6 T! r
四角穿心 sì jiǎo chuān xīng - occupying four corners and center# N+ L9 }8 X/ ~8 z9 n1 }5 Q$ R
四劫 sì jié - quadruple ko' p5 y2 L0 x8 T' ]6 W, T
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
+ j& G3 z8 ^/ u) ~* \& N四连星 (四連星) sì lián xīng - yon ren sei
' j3 v. O  L1 L9 t松 (鬆) sōng - slack*: P8 o+ N6 ^& }3 r5 V' _; F; o0 ^
松气 (鬆氣) sōng qì - increase liberties7 G( R1 N8 w6 w+ c+ \8 ]. X
松气劫 (鬆氣劫) sōng qì jié - approach ko+ y5 a, B, S- t$ v- l
俗手 sú shǒu - crude move
/ R9 {7 L, M( w( y8 F1 _) n随手 (隨手) suí shǒu - hasty move; Z  p4 o3 v+ C  v! r/ _; @) {
随手棋 (隨手棋) suí shǒu qí - hasty move! K7 T  b3 M' H4 b" k# F
损 (損) sǔn - loss*
: x- }6 t0 o# f% i; ]损劫 (損劫) sǔn jié - losing ko threat1 K9 ?- Y- w, h; k
损失 (損失) sǔn shī - loss*
' E# D- b9 F; U( b& U顺序 (順序) sùn xù - sequence*# H, [- S. }. g( y8 \- j3 n+ O5 u

# t3 s  W7 c+ ?7 ~# F' i$ F
1 Z/ O1 K5 c$ r! o% b6 UT: f  R/ q3 K8 A# v" N8 U! V
台象 tái xiàng - Tower
' ]1 Z+ r; D. W- [6 W弹性 (彈性) tán xìng - flexibility*. Q: G* F* w& f1 S* f% n
搪 táng - block*
+ C) p2 \. ]2 \) P8 S套劫 tāo jié - two stage ko
  S6 H9 V- L* j8 X; J; A! L逃 táo - escape*( n+ h" y& g5 u4 X  M
逃遁 táodùn - to escape, to run away, flee*, b  V8 T: N8 k6 R
逃生 táo shēng - escape*9 Y9 D; H; S9 k: v; T/ ]
腾挪 (騰挪) téng nuó - sabaki
! D3 w- U8 ?  K  J0 G3 }提 tí - remove from board
7 D3 X1 p1 ]- v7 @9 X7 R提劫 tí jié - taking the ko% z. Z, s2 g' W) h% F: ~! U
提子 tí zǐ - remove from board
8 P& z8 e, }5 g/ w# z) i, y( o7 M天王山 tiān wáng shān - tennouzan% K4 ~, a! U* I- Y' ?$ X4 {# J  z
天下大劫 tiān xià dà jié - all-dominating ko
' C- Q& A) \1 v- {) E5 u天下劫 tiān xià jié - all-dominating ko1 ^) O9 f, d, F, Y# w& i% Z
天元 tiān yuán - tengen6 [6 j) I: @8 k9 W5 r* D1 t
跳 tiào - jump*- c/ U/ V7 W8 P, _8 k! H  r' _- b
贴目 (貼目) tiē mù - komi
/ A+ b, c) R+ I# x! w+ z. H铁柱 (鐵柱) tiě zhù - iron pillar*" u. D$ v% y# x1 H
挺 tǐng - push up; stand*7 T/ X' Z7 I! X! |( p) X: u' }
投降 tóu xiáng - resign*
( |+ j5 w" J! W9 Y4 }2 v投子 tóu zǐ - resign
8 c- C- B  t8 W透点 (透點) tòu diǎn - placement
4 W  c8 J1 v4 \: F0 |图 (圖) tú - diagram*) H& L0 t0 P; |* B2 ^, F! Y/ m
退 tuì - pull back
! d. l6 E  e7 [9 w托 tuō - underneath attachment% E- n) \) L, Y1 ?! u* A8 p
脱出 tuōchū - escape, break out
4 u  _; {9 d6 c% v) i脱骨 (脫骨) tuō gǔ - under the stones6 Z5 o. I' g# U/ E; T; x+ s
脱先 (脫先) tuō xiān - tenuki% M1 s" u0 n3 A8 [1 g3 z6 }
  _! B2 K" }$ o) ~1 h' u
- f" ~5 j: g, c- e  c  C/ \
W
$ ~+ H# o$ ?. [1 m* F+ {5 P% ~挖 wā - wedge
' d0 s2 F$ Z5 L3 f外目 wài mù - 3-5 point
) e4 t5 E. K" z: i  Q4 M外气 (外氣) wài qì - outside liberty/ Z- v, f% c4 ~
弯三 (彎三) wān sān - bent three
: S7 \8 ?0 D5 \, \6 ]. W弯四 (彎四) wān sì - bent four
2 V+ E: @- w; a! S万年劫 (萬年劫) wàn nián jié - ten thousand year ko
' a4 y, @) ]6 X: u围 (圍) wéi - surround*
7 P) a8 k2 _. ^/ n9 W8 n4 s围棋 (圍棋) wéi qí - go
- B' P  \. R, b5 e' Z4 v尾巴 wěi bā - tail*# r4 P  w% x. e, k. x3 ^: \. x$ C
味道 wèi dào - aji6 k- W! a" A+ E  l
文凭 (文憑) wén píng - diploma
/ s2 b  |5 w. r! s稳当 (穩當) wěndang - stable; firm*
# ]0 O+ R3 n- o+ S- c+ s$ L6 I问应手 (問應手) wèn yìng shǒu - probe
# f) Z. Z- u: ^! O9 I乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest" H% G, B" p6 L& O7 y7 T
无理 (無理) wú lǐ - overplay
8 L- j* P8 p, ]9 `7 D, ?无忧劫 (無憂劫) wú yōu jiě - picnic ko
  n" L! O9 [9 e" M+ G, l( o' \五子棋 wú zǐ qí - gomoku narabe2 b0 ]" M' J9 k/ @/ e% F. b
五间拆 (五間拆) wǔ jiān chāi - five-space extension
5 L2 X3 Y8 }$ D5 v/ F4 a五连星 (五連星) wǔ lián xīng - go ren sei( r7 N9 `+ q5 e5 i8 B
五五 wǔ wǔ - 5-5 point
2 F9 }$ A0 F/ ], X9 d5 E( g
, P& R- X, K# |/ N! X+ K8 c0 @0 K- L
+ Y7 E" o6 H3 e; y- ]" a/ `X' |0 w* ~  H8 b/ @+ l) {! b
细棋 (細棋) xì qí - close game. q# m6 L! i  m8 v2 f
瞎劫 xiā jié - false ko threat
0 Z: l- i( `- A2 R& Q下 xià - lower*
* f1 z/ R8 k4 g: h: y9 x下法 xiàfǎ - method*
% A$ w4 J, V) I$ s+ ]% n+ t6 o8 t9 w先 xiān - before; first*
$ A/ @. P2 `  q# _先手 xiān shǒu - sente
; N0 W; P' p% h  j# d先手劫 xiān shǒu jié - a ko in which the player makes the first capture
% p4 M+ \" d" b1 K先手利 xiān shǒu lì - forcing move, I: ?7 M9 ]2 Z. p
先中后 (先中後) xiān zhōng hòu - sente with hidden gote5 e. X8 z, D0 {" S+ H0 d8 ]- F1 ~
陷阱 xiànjǐng - a trap*
3 Y. c. \1 ?  w% M% k4 V- ]. f* C象步 xiàng bù - elephant's move" V. K" x! Q' b( w" I
象步飞 (象步飛) xiàng bù fēi - elephant's move$ r+ e  s  j9 w) E) O) n
象飞 (象飛) xiàng fēi - elephant's move
& z! F5 X& [2 v7 @向小目 xiàng xiǎo mù - facing 3-4 points  ~( [0 b+ @- O: Q- i
象眼 xiàng yǎn - center of elephant's move/ K9 f! k3 r; y# B4 g1 m1 a: C
消劫 xiāo jié - ending the ko
3 |4 A& i9 Z& c  C. u小 xiǎo - small*
, l( V7 ?, v2 }: N7 ~# M/ b小飞 (小飛) xiǎo fēi - knight's move
4 H& ]: ~/ ]' E  o9 P" f小尖 xiǎo jiān - diagonal  U, E, ?, @  ~0 {% l3 Y& j- L, P/ \
小林流 xiǎo lín liú - kobayashi opening/ Z' \7 `( S+ E1 \
小目 xiǎo mù - 3-4 point! Q/ V$ f) z4 Q! w4 O( [& W
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
0 y: l, Z# S; n, O( ]6 X! r: m小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller): c( a9 ^0 Y4 d0 o% J
小伸腿 xiǎo shēn tuǐ - small monkey jump5 X& _' q% _; i2 R$ w+ D1 B  A
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
* R% z5 P  H) l/ {* F效果 xiào guǒ - effect; result*$ A& t: q  \+ A) r
效率 xiào lǜ - efficiency*, u4 I! f. @9 e% I* n
新布局 (新佈局) xīn bù jú - new opening
6 `+ E" x5 V; R! v新手 xīn shǒu - new move: ?* Z1 F9 ~" U! C  X: m
星 xīng - star point1 F' G  u7 l! P( h" w
星位 xīng wèi - star point
, Z% D4 ?& _, D$ o+ j7 u形 xíng - shape*
6 t( G1 k- i& _0 U形势 (形勢) xíng shì - situation*& ?. j) Y7 i* @2 e# z) {+ m8 I2 h
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement$ ~/ P# l! S. b' s. {
形状 (形狀) xíng zhuàng - shape*# z/ A0 U6 g0 r% ]
秀策流 xiù cè liú - shusaku opening
6 r  i: g( B) @" ?- W* y虚手 (虛手) xū shǒu - pass
. @; v$ }; D8 J: F& v8 A/ v/ G! y虚着 (虛著) xū zháo - pass3 E5 b- h8 M8 G  G1 J
序盘 (序盤) xù pán - opening) `+ j, _4 K0 K. H( {
学生 (學生) xué shēng - student*
( {2 \" y$ B" M, A! J$ c雪崩 xuě bēng - avalanche*
# G+ |! h) t: [; D# J) f循环劫 (循環劫) xún huán jié - double ko% b* i' s+ h8 A1 n

. x! n1 j& b( P2 Z3 b0 J) V$ r+ o
% M- N* Z+ V% L# z+ N( LY
9 g& q7 E/ ^: w2 G6 B! |压 (壓) yā - push down*4 n+ w: w' P6 s. M$ E, O% B. @
压力 (壓力) yā lì - pressure*
- E' l# r: m& V) B; T& G+ H延气 (延氣) yán qì - increase liberties( \. r0 K. l& ~, ^0 x+ z3 w: G( [
眼 yǎn - eye*. W& J5 A. o, s8 q5 v
眼位 yǎn wèi - eye potential; eye space# `; L- F, Z6 [4 }& u  x
眼气 (yǎn qì) - eye liberties2 T2 }& r3 V" E8 c" {
眼形 yǎn xíng - eye shape; eye space
6 m# B/ P; B. E- Y/ a! g妖刀 yāo dāo - magic sword
9 `' H( t* D$ y摇橹劫 (搖櫓劫) yáo lǔ jié - double ko6 ~) f+ O- ]5 X' y$ M" F
要点 (要點) yào diǎn - vital point1 D2 b8 v) r! @( f& Z) J
要子 yào zǐ - key stones0 E. E' ?0 E& q. Z, G7 F
业余 (業餘) yè yú - amateur*5 v0 ]2 Y; Y6 d( H# S' e5 R: I1 A
一方地 yī fāng dì - one-sided territory
  Q6 Y' l/ D& y4 P5 k一间拆 (一間拆) yī jiān chāi - one-space extension
5 n# D; d+ ~6 ?, {) A一间跳 (一間跳) yī jiān tiào - one-space jump
* e/ Q3 d7 L1 m  A! ]4 ^  J' J一手劫 yī shǒu jié - direct ko. O  d" m7 {# g9 ^$ l
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker3 N; k0 z3 A, b1 C5 W8 y, X5 L
疑问手 (疑問手) yí wèn shǒu - questionable move
2 c. w& x- _$ r* F7 W1 w; r! S9 \2 t4 ]弈棋 yì qí - play game*
/ ^5 M" N1 @9 k3 \引征 yǐn zhēng - ladder breaker2 j+ [( `( e# v5 X  S
赢 (贏) yíng - win*
; |. Y8 S, ?* v$ z% j& Q+ d/ ?' h应氏 (應氏) yìng shì - ing's4 G" w; L8 ~8 J  [. r. @
硬腿 yìng tuǐ - first line descent
: q5 F% C- f6 T- _4 C优势 (優勢) yōu shì - superior*
' N9 Y) v8 ?8 O! e+ I有利 yǒu lì - advantageous** e; `4 A2 S0 |/ K4 u) I
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye. I# G+ k$ S6 a, p) q% l( A
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" _) C- n/ a% A! W8 B5 j: @右 yòu - right*
. l( P/ ~; }4 {% Y  w3 e* G  b余味 (餘味) yú wèi - aji: L# [3 V( y" ?3 b
愚形 yú xíng - dumpling shape6 D! J+ g/ p8 I  m  D6 K" r
宇宙流 yǔ zhòu liú - cosmic style* q! l5 B0 C; c7 m
原则 (原則) yuán zé - principle*
5 F7 ~: @' Y7 Q* N" b. A. L院生 yuàn shēng - insei5 k- r1 z) @0 N0 F3 W3 G
' M( W6 f) E( r7 i+ Y5 j) H9 \

# A# k. P: ^" w% x. V, c" b4 jZ
' ?' }) x1 l: }. Y3 V7 }# _枣 (zǎo) - jujube (Chinese Date Wood)*( s4 W+ K3 B7 [* P* m
扎钉 (扎釘) zhá dīng - iron pillar*$ W7 g! Z( R1 E" |3 ]
长 (cháng) - stretch
- _3 V* [) W% U; E8 U* A: M胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi$ f0 e! l. a. b8 P& W
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
$ T# C3 T' h" M' e; R着 (著) zhāo - move4 O1 s( @5 C% _3 {: k- T! k2 a: [
真眼 zhēn yǎn - real eye
( {3 G3 D. G2 t6 i8 |  p& x8 j镇 (鎮) zhèn - capping play% s2 n0 u; H& F% O! _, Z8 \
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
# {, x/ \* h: j! J/ D: \$ D镇头 (鎮頭) zhèn tóu - capping play0 m0 C# |, X3 Z& b
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma" ^5 Q/ \* ~+ G5 ~2 S; Z
征 zhēng - ladder, X' B7 l" q+ U
争棋 (爭棋) zhēng qí - official challenge match
- E. \7 g- ]% ]  @9 T: M8 O8 r征子 zhēng zǐ - ladder
# }) ?1 |1 v3 F, h3 i0 u征子劫 zhēng zǐ jié - ladder ko
2 N& E( h2 @' E4 K; B整体 (整體) zhěng tǐ - chain6 ~9 C4 j4 R/ m  M- S5 r
整型 zhěng xíng - settle
3 f) X  E; m7 C! L, k5 \! D正解 zhèng jiě - solution*8 r) E$ M. C9 V4 G/ T& \0 |
正确 (正確) zhèng què - correct*
) v$ q" \" a) t" E证书 (證書) zhèng shū - certificate*! Q0 l' ^, F  n! l" C4 r
正着 (正著) zhèng zhāo - proper move
# B+ v) h" q* W% r指导棋 (指導棋) zhí dǎo qí - teaching game# J# {% E: k- H7 w4 e4 |
直二 zhí èr - straight two- s0 R) z" ?$ a; g& q& x# r% `
直三 zhí sān - straight three4 o- d5 |' d* n3 |4 P
直四 zhí sì - straight four
! L" b$ Q3 f  T; R' Q9 c( Z职业 (職業) zhí yè - professional*1 X' `# A$ V: L/ |& A2 c5 u  ]
只此一手 zhǐ cǐ yī shǒu - only move- F2 u. N  z$ P3 H# W, ?. z
治孤 zhì gū - managing isolated weak group# t- g. [1 Q( p& }- @- B4 c
中 zhōng - center*
% P  v$ ~% H! j+ M, Q. i钟 (鐘) zhōng - clock*, E5 j  j7 \/ G9 R+ r2 I
中腹 zhōng fù - center*
5 k- W6 O6 E( k5 ~& I中国流 (中國流) zhōng guó liǔ - chinese opening
4 ]4 `2 i2 z# g2 K$ V7 G( w中级 (中級) zhōng jí - intermediate level*6 S3 \  b5 W7 J! b  ^8 R4 W
终局 (終局) zhōng jú - end of game$ g6 e- T6 n+ |+ h+ A
中盘 (中盤) zhōng pán - middle game+ e- v, [% Y0 b: c) B! ^& G/ S' A
终盘 (終盤) zhōng pán - endgame0 Y: U; A  C5 d- L: n
中心 zhōng xīn - center*
) d" c- z. A8 o, |中央 zhōng yāng - center*0 V$ B1 H$ B- h" c. ^7 Q
中原 zhōng yuán - center*0 q( R0 z* S5 C1 n7 [' A# s& W- S
重 zhòng - heavy*
, p" e3 J8 G8 J主动 (主動) zhǔdòng - (to take the) initiative*# Y& g. ^4 m6 a; J* J
专业 (專業) zhuān yè - professional*
/ A/ e# T9 l$ ?- s转换 (轉換) zhuǎn huàn - exchange*
2 F1 s' o1 a, M) _. c8 e" d# O装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
# y; G& @, T* w装劫 (裝劫) zhuāng jié - a move that threatens a ko
8 b) Y! z# Q7 u( p8 V撞气 (撞氣) zhuàng qì - reduce self liberties  }* D& g% i& h" T: l3 X
追 zhuī - chase*
5 U' ~& Y0 h" B& A, s% B, }追捕 zhuī bǔ - chase*
  t5 ?3 m" q3 p( |子 zǐ - stone; unit in chinese counting6 J: T8 m) o- y8 n) H
自然流 zì rán liú - natural style2 v+ X  D. @; ~
自杀 (自殺) zì shā - suicide*
, H9 P6 M  q" K8 a  T! u左 zuǒ - left*3 ^& c3 w' Z$ ^2 P
左右同形 zuǒ yòu tóng xíng - symmetrical position) N) K5 F  s/ |
做活 zuò huó - make life
2 I1 w1 Y' E$ g  l: j做劫 zuò jié - create ko
5 D5 e; I: `& E! y+ @+ [作战 zuòzhàn - combat*
5 \) z. h- e% {0 ]6 C: q, J做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
- J) n* U( E* H; `
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